Beat any BTD6 mode.

Detailed, round-by-round strategy guides for every game mode in Bloons TD 6. Built from the strategies that actually clear โ€” with exact upgrade paths, timing, and what to do when things go wrong.

17 game modes covered Specific round numbers Towers, hero, and placement Updated for current patch

Pick your mode

Easy

Easy

The default mode. Good for learning a new map or trying out a hero. You can lose 200 lives and resell towers freely.

Best start: Dart Monkey + Boomerang

Easy

Medium

Same rules as Easy but balloons are tougher. 150 lives. Still resells allowed.

Best start: Dart Monkey + Bomb Shooter

Medium

Hard

Ceramic rushes from round 24+. 100 lives. Forces you to think about MOAB damage and grouping.

Best start: Bomb Shooter + Dartling

Hard

Impoppable

No continues, no selling, no losing. 1 life from round 100 onward. The real test of a build.

Best start: Sniper + Sub + Ace

Expert

CHIMPS

No continues, no selling, no income, no powers, no knowledge, 1 life, $0 start. The hardest standard mode. Black borders are earned here.

Best start: Sniper + Village + Tack

Hard

Primary Only

Only Primary towers (Dart, Boomerang, Bomb, Tack, Ice, Glue, Desperado). No Military, Magic, or Support.

Best start: Bomb Shooter + Tack

Hard

Military Only

Only Military towers (Sniper, Sub, Buccaneer, Ace, Heli, Mortar, Dartling). Heavy hitters, but no village buffs or farms.

Best start: Sniper + Mortar

Hard

Magic Only

Only Magic towers (Wizard, Super, Ninja, Alchemist, Druid, Mermonkey). Lots of damage, but no farm income.

Best start: Druid + Wizard

Expert

Support Only

Only Support (Banana Farm, Spike Factory, Village, Engineer, Beast Handler). The "trick" mode โ€” you basically can't pop Camo without Beast Handler.

Best start: Banana Farm + Spike Factory

Hard

Half Cash

Starts with $650 instead of $650, but all income is halved. Farms earn half, pops pay half. Tight economy.

Best start: Dart Monkey + Bomb

Hard

Double HP MOABs

All MOAB-class balloons have double HP. Bloons are normal. Brutal for late-game MOAB rushes.

Best start: Bomb Shooter + Sniper

Expert

C.H.A.D.s

After round 40, all normal bloons are replaced with CHADs (purple, 75 HP, fast). Massively favors grouped damage.

Best start: Bomb Shooter + Mortar

Hard

Alternate Bloons Rounds

Each round sends a completely different bloon type than normal. Some rounds are trivial, others brutal.

Best start: Sniper + Ace

Expert

Boss Bloons

Massive boss fights at rounds 40, 60, 80, 100, 120. Each boss has unique mechanics. Tier 5 towers are mandatory.

Best start: Sniper + Super Monkey + Dartling

Expert

Odyssey

A gauntlet of 3-5 maps with custom rules. Each Odyssey has a theme (no farms, only certain towers, etc.). Read the rules before placing.

Varies by Odyssey โ€” read first

Hard

Contested Territory

PvP tile-capture mode. Send bloons to opponents, defend your own tiles with limited tower slots. Different meta entirely.

Best start: Sniper + Bomb + Farm

Medium

Race

Finish round 100 as fast as possible. No continues. Skip waves you can't pop โ€” pure speedrun.

Best start: Sniper + Sub for speed